Following up our examination of the original Suikoden, Mark joins me yet again to discuss the sequel to that game, Suikoden 2.
Suikoden 2 is regarded as one of the greatest RPGs of all time, but does it hold up? What changes were made from the original game? Is the story one worth revisiting, or is it just a jumble of video game cliches?
All this and more in our in depth conversation about Suikoden 2!
One of the games that had the biggest impact on me while I was growing up was 1996’s Suikoden. Released on the PlayStation, it was a traditional Japanese RPG that featured a large cast of characters and a story that focused on political intrigue.
I recently dusted off my PS Vita and fired the game up. 15 hours later, I had a new appreciation for the game (along with some old frustrations). In this video, I’m joined by Mark to discuss the 27 True Runes, bad inventory management, and weapon sharpening!
A vlog about the board games and video games I played between 05/30/16 and 06/05/16! Some quick thoughts about Evolution, One Night Ultimate Werewolf, Dark Moon, and Suikoden.
Modi and I discuss the 2016 surprise smash hit, “Stardew Valley”. A farming sim in the vein of Harvest Moon, this small indie game has sold millions of copies since its release.
Modi and I discuss what works and what doesn’t, the pleasure in small things, and how to play the game the “right” way.
A vlog about the board games and video games I played between 3/21/16 and 3/27/16!
Some quick thoughts about Stardew Valley and 7 Wonders: Duel.
A vlog about the board games and video games I played between 3/13/16 and 3/20/16! Some quick thoughts about the Twilight Struggle beta and 7 Wonders: Duel.
The beta for Twilight Struggle on Steam recently updated, and the new version of the game includes a rudimentary artificial intelligence which can act as your opponent. Previously, the game required you to find an opponent via online matchmaking, so this is a big deal for those anti-social types who’d rather wage a potential nuclear war against a faceless robotic enemy.
This video is the first game I played against the new AI. As a note, the developers released this with the caveat that the AI is extremely raw, and that the games against it will be nothing compared to a real, human opponent. Is this true? Does it matter? You can find out in the video!
Titanfall is a 2014 first-person shooter developed by Respawn Entertainment and published by Electronic Arts exclusively for Microsoft Windows, Xbox 360, and Xbox One. The footage shown during this video is the PC version, with all graphical settings on “high”. There is an ultra setting, but unfortunately that asks a bit too much of my PC. Maybe after all that sweet internet YouTube money starts rolling in and I can buy one of the computers they use at NASA, I’ll revise the video accordingly.