Modi and I discuss the 2016 surprise smash hit, “Stardew Valley”. A farming sim in the vein of Harvest Moon, this small indie game has sold millions of copies since its release.
Modi and I discuss what works and what doesn’t, the pleasure in small things, and how to play the game the “right” way.
A vlog about the board games and video games I played between 3/13/16 and 3/20/16! Some quick thoughts about the Twilight Struggle beta and 7 Wonders: Duel.
The beta for Twilight Struggle on Steam recently updated, and the new version of the game includes a rudimentary artificial intelligence which can act as your opponent. Previously, the game required you to find an opponent via online matchmaking, so this is a big deal for those anti-social types who’d rather wage a potential nuclear war against a faceless robotic enemy.
This video is the first game I played against the new AI. As a note, the developers released this with the caveat that the AI is extremely raw, and that the games against it will be nothing compared to a real, human opponent. Is this true? Does it matter? You can find out in the video!
A vlog about the board games and video games I played between 3/07/16 and 3/13/16!
Some quick thoughts about XCOM 2, Stardew Valley, and the Twilight Struggle beta.
A vlog about the board games and video games I played between 2/29/16 and 3/06/16!
Some quick thoughts about Jaipur, XCOM 2, The Binding of Issac, Arboretum and Stardew Valley.
Titanfall is a 2014 first-person shooter developed by Respawn Entertainment and published by Electronic Arts exclusively for Microsoft Windows, Xbox 360, and Xbox One. The footage shown during this video is the PC version, with all graphical settings on “high”. There is an ultra setting, but unfortunately that asks a bit too much of my PC. Maybe after all that sweet internet YouTube money starts rolling in and I can buy one of the computers they use at NASA, I’ll revise the video accordingly.